Conan end game
But again some of the required findings on how do make stuff in the game… I am quite sure I will have not find them. Grind and challenge I know that grind is a way to virtually extend the game lifetime. But to be honest I am not especially against it. Farming is part of many games and as long it rewards you with something useful, I am ok with it. As for example early Diablo III pre 1. Here, I do not feel the need to make boss rushes simply because I do not really care the rewards.
Ok I will still continue to unlock archivist recipes because I have OCD but legendary weapons feel so useless. Which brings me to game and endgame challenge… Probably well balanced in solo? Maybe I was dreaming of vanilla WoW boss raid too much ; where you have to prepare yourself, have proper strategy and game-plan.
In CE, they have chosen for over? Having a thrall with no stamina issue, no durability issue, making twice damages that I am with 20 times more hit points remove a lot of the game challenge. On a side note, farming villages from your mounts seems weirdly easy as you do much more damages and seems to take less?
I have been to other games where I have enjoyed the challenge in early days. But either because the developers have added content and where afraid of new player accessibility or because of people complaining, they nerfed the game challenge. Then we made a key and continue the exploration. We finally arrived after traps and more shenanigans to the arena champion without any death. She then one-shot the member of our group with the key He was enable to come back to join us and take back his equipment and we were unable to loot his corpse for the key to go out.
In the end we all died and lost our gear. But hell, it was fun and challenging and we are definitely going back without thralls I hope. In general, solutions for the PVE content seems indeed to add handicaps to yourself.
Lore I do not know if I was not in the mood or if it was the way it is introduced? But I had very little interest for the lore. Most of the time a press E to interact is a new of a bazzilion emotes and understanding the lore seems secondary for my progress in the game.
And usually I do like lore. I am the kind of guy to read all books in the Witcher. Reading my too-long post, I must emphasize again that I do like the game and will still play probably an egal amount of time just because I like the building aspect and will still want to visit the complete Exile Lands.
I will be glad also to have stelagel opinion if you have time as you seem to be a hardcore PVE gamer on console thus unmodded?
Check ones that, for your timezone, have numbers of players you are looking for. Drag along fellow players from your current clan, and try the PvEs out. Look for ones with interesting and current!
You will find servers that are amazing showcases for bases. Others might be more PvE Roleplay. Luckily I like the Conan genre and world games that have great scenery, movement and still has the risk to keep you on your toes.
Have fun and good luck. So they can actually enjoy something else than bomb farming. Once the server is filled with too many drama magnets I consider my duty is done and I just start over on another server.
I do play pve and prefer pve, but as someone already mentioned, pvp is crucial to survival gaming. Most of my storylines need the pvp activities of other players. The risk of loosing everything and to have to grind all over again, it forces you to learn and use some pve content to help you survive and protect your belongings. It was fun and new to him. You had one great fortune, the greatest actually that a gamer can have in this game… You had friends to play with!!!
I spent over hrs in pv, e, c, p to find friends to play with. It took me 10 months of gaming and YouTube videos to find out that there was actually a forum for this game. I have no accounts on social media because I need my free time to be free for what I wish to do. That means that I have to farm every single weapon this game has, all of them. I like to help others… So from times to times I jump on servers to help people to farm and grow.
Toughest boss is the Undead Dragon in the Arena, though now that they reduced the amount of skeletons and removed undead hyenas and rhinos from the hall where the dragon is it's quite doable with 6 players. Everything else is pretty easy even solo at lvl 60 in vanilla settings.
On private servers you can tune up damage that npc's do and lower the damage they take, that is one way to make the game more challenging. Of course you can always go and fight bosses naked with iron sword This was actually an issue I have bumped into after I started leveling quickly crafting everything to advance and getting better gear. It baffled me at first because the clan I was in was around level 40 and dying to the bosses constantly. Chock it up to gear and skill I guess? The bosses are definitely not the supreme meat grinder bosses like Ark has.
I played AoC when it launched. It has quests and was a lot of fun. At max level you can fight as a group against really tough elites. I really loved the beginning with Tortage night solo quest. The music and areas are excellent. Azzak View Profile View Posts. I would suggest advertising to make players come or try to build something epic. Last edited by Azzak ; 19 Mar, am.
It's a sandbox survival game.. Its all pixels. Endgame is just a word. There's lots of end game but Funcom also said there going to be adding a lot more stuff to do at the end, new tier, new dungeons, map areas, bosses, siege weapons, etc You will never be able to going deep by luck either. As soon as a group is able to build the Ancient Kopesh, the server is doomed, will be cleaned up and die if there is no one else on that progress level to oppose them. And you can't beat them without the same gear.
No matter how good you think you are. The rubberbanding won't help either. Server lifecycles are will be even worse than in Rust. It's just funny that people complain about so many issues which are very miniscule, not yet realizing what truly awaits at the end. And don't even get me started on the building mechanics. Reminds me again of some very bad times in the past of Rust.
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